- fixed a bug where the single player menu is not updated when a victory unlocks the next mission
- removed space between letters when spelling a word
- 16 sound channels by default (instead of 8)
- added num_channels to SoundRTS.ini (number of sound channels)
- better build order for the AI (knights earlier)
- bug fixed: now the aggressive AI attacks with knights too
- maps: added #random_choice preprocessor directive
- units turn better when trying to avoid each other (slightly increased CPU cost, probably; I'll wait for your feedback)
- fixed a bug where the menus of the units or buildings were not updated
- fixed a bug where when an AI completes a farm some peasants sometimes stay idle instead of mining gold
Just passing by... Glad to see you're still improving the game.
ReplyDelete(Bon, j'aurais pu le dire en français... Bravo en tout cas ;))
Merci :-)
ReplyDelete