Warning: if you have edited the file style.txt, make a backup copy of it before updating.
Available at:
http://jlpo.free.fr/soundrts
The changes from beta 10 m are:
- bug fix: an error could occur when the unit's menu changed during the sending of an order
- bug fix: the save option could appear in the multiplayer game menu (when the game had only one human player)
- now the default square_width is 12 (previously, the maps would not work without defining it)
- bug fix: problem if a player tried to register to an already started multiplayer game
- bug fix: problem if a player tried to register to a full multiplayer game
- bug fix: the game probably stopped when a unit was given a "patrol" order to an object that didn't exist anymore
Wednesday, July 30, 2008
Monday, July 28, 2008
[log] SoundRTS 1.0 beta 10 m released (unstable version)
Warning: if you have edited the file style.txt, make a backup copy of it before updating.
Available at:
http://jlpo.free.fr/soundrts
The changes from beta 10 l are:
- bug fix: the game could stop when air units arrived in an enemy base (for example in map Z1)
Available at:
http://jlpo.free.fr/soundrts
The changes from beta 10 l are:
- bug fix: the game could stop when air units arrived in an enemy base (for example in map Z1)
Saturday, July 26, 2008
[log] SoundRTS 1.0 beta 10 l released (unstable version)
Warning: if you have edited the file style.txt, make a backup copy of it before updating.
Available at:
http://jlpo.free.fr/soundrts
The changes from beta 10 k are:
- bug fix: knights would flee dragons even if they were protected by archers; this caused the units to unnecessarily scatter over several squares, leading to a weaker defence
- change: in the official maps, the title is automatically deduced from the file name ("title" is ignored)
- updated readme.txt from the multi platform version (added installation instructions for Debian GNU/Linux)
- updated the game's manual (updated the food amount provided by farms; removed the time needed to train a unit)
- feature temporarily removed : the client will not automatically update the maps (this feature is not mature enough for the imminent stable version; it will be back in the unstable version when the stable version is released)
About maps:
- removed "multi" from the map file names
- renamed maps 1 to 3 to JL1 to JL3
- renamed maps 101 and 102 to BS1 and BS2
- updated maps KEL1 to KEL4
- updated SG2 map (now the computer-only units must be destroyed too)
Available at:
http://jlpo.free.fr/soundrts
The changes from beta 10 k are:
- bug fix: knights would flee dragons even if they were protected by archers; this caused the units to unnecessarily scatter over several squares, leading to a weaker defence
- change: in the official maps, the title is automatically deduced from the file name ("title" is ignored)
- updated readme.txt from the multi platform version (added installation instructions for Debian GNU/Linux)
- updated the game's manual (updated the food amount provided by farms; removed the time needed to train a unit)
- feature temporarily removed : the client will not automatically update the maps (this feature is not mature enough for the imminent stable version; it will be back in the unstable version when the stable version is released)
About maps:
- removed "multi" from the map file names
- renamed maps 1 to 3 to JL1 to JL3
- renamed maps 101 and 102 to BS1 and BS2
- updated maps KEL1 to KEL4
- updated SG2 map (now the computer-only units must be destroyed too)
Wednesday, July 23, 2008
[log] SoundRTS 1.0 beta 10 k released (unstable version)
Warning: if you have edited the file style.txt, make a backup copy of it before upgrading.
Available at:
http://jlpo.free.fr/soundrts
The changes from beta 10 j are:
- the client plays an "upgrade" sound when it is checking for map updates or is updating maps
- bug fix: on maps where square_width is not 12, some movements with the arrow keys on the map were incorrectly allowed
- bug fix: sometimes the AI wouldn't complete a building and would start a new one
About maps:
- added 1 map by Onj: ONJ1
- added 3 maps by Jason Symes: JS8 to JS10
- added 3 maps by Steady Goh: SG2 to SG4 (warning: SG3 and SG4 are still slow with the current beta 10 version; I will improve the speed in the beta 11)
- updated CE1 to CE5 (essentially the number of farms)
- minor update of KEL6 (converted to DOS mode instead of UNIX mode)
Available at:
http://jlpo.free.fr/soundrts
The changes from beta 10 j are:
- the client plays an "upgrade" sound when it is checking for map updates or is updating maps
- bug fix: on maps where square_width is not 12, some movements with the arrow keys on the map were incorrectly allowed
- bug fix: sometimes the AI wouldn't complete a building and would start a new one
About maps:
- added 1 map by Onj: ONJ1
- added 3 maps by Jason Symes: JS8 to JS10
- added 3 maps by Steady Goh: SG2 to SG4 (warning: SG3 and SG4 are still slow with the current beta 10 version; I will improve the speed in the beta 11)
- updated CE1 to CE5 (essentially the number of farms)
- minor update of KEL6 (converted to DOS mode instead of UNIX mode)
[maps] 07/22/2008
- added 3 maps by Steady Goh: SG2 to SG4 (warning: SG3 and SG4 are still slow with the current beta 10 version; I will improve the speed in the beta 11)
More information available at http://jlpo.free.fr/soundrts/maps.htm (or in each map file, of course).
More information available at http://jlpo.free.fr/soundrts/maps.htm (or in each map file, of course).
Monday, July 21, 2008
[maps] 07/21/2008
- added 2 maps by Jason Symes: JS9 (Death's Doorstep) and JS10 (Shifting Alliances)
More information available at http://jlpo.free.fr/soundrts/maps.htm (or in each map file, of course).
More information available at http://jlpo.free.fr/soundrts/maps.htm (or in each map file, of course).
Sunday, July 20, 2008
[maps] 07/20/2008
- updated CE1 to CE5 (essentially the number of farms)
- minor update of KEL6 (converted to DOS mode instead of UNIX mode)
- added 1 map by Jason Symes: JS8 (Mage Menagerie)
- added 1 map by Onj: ONJ1 (4000)
More informations are available at http://jlpo.free.fr/soundrts/maps.htm (or in the comments of each map file, of course).
- minor update of KEL6 (converted to DOS mode instead of UNIX mode)
- added 1 map by Jason Symes: JS8 (Mage Menagerie)
- added 1 map by Onj: ONJ1 (4000)
More informations are available at http://jlpo.free.fr/soundrts/maps.htm (or in the comments of each map file, of course).
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