Saturday, September 14, 2024

[log] SoundRTS 1.3.8.1 released

Available at:

  • http://jlpo.free.fr/soundrts
  • https://github.com/soundmud/soundrts/releases/tag/v1.3.8.1 
  • https://github.com/soundmud/soundrts/releases/download/v1.3.8.1/soundrts-1.3.8.1-windows.zip

For multiplayer games, this version requires:

  • client: 1.3.8 or later
  • server: 1.2-c12 or later

Main changes from 1.3.8:

Bugs fixed:

  • in a restored game, the R key would select any soldier (thanks to Marco Oros for reporting the bug)
  • when building a menu takes too much time, repeated keys would accumulate
  • hopefully avoid any volume glitch when a sound source is created
  • custom maps will appear after official maps
  • running server.py doesn't require any package

Friday, January 19, 2024

[log] SoundRTS 1.3.8 released

Available at: http://jlpo.free.fr/soundrts

For multiplayer games, this version requires:

- client: 1.3.8 or later
- server: 1.2-c12 or later

Main changes from 1.3.7:

- added tts_digit_coefficient in cfg/parameters.toml

Bugs fixed:

- paths between ground and water will be kept if both squares are ground
- units will flee to the previous square more often
- properly handle replay files that are not timestamps (thanks to dnl-nash)
- send bug reports only if the client is an executable

Translations:

- added Belarusian translation (thanks to Uladzimir)
- updated Slovak translation (thanks to Marco Oros)