To use this tutorial, you should already know Python. The Python tutorial is a good start; there is Dive into Python too. To run the examples, you must have Python and pygame installed.
You can download all the examples (with the sounds) here.
Example 1: play a sound and change its stereo position
The example 1 shows how to play a sound and pan it. To go further:
# example1.py # play a sound to the left, to the right and to the center # import the time standard module import time # import the pygame module import pygame # start pygame pygame.init() # load a sound file into memory sound = pygame.mixer.Sound("bird.ogg") # start playing the sound # and remember on which channel it is being played channel = sound.play() # set the volume of the channel # so the sound is only heard to the left channel.set_volume(1, 0) # wait for 1 second time.sleep(1) # do the same to the right channel = sound.play() channel.set_volume(0, 1) time.sleep(1) # do the same to the center channel = sound.play() channel.set_volume(1, 1) time.sleep(1)
Example 2: read keyboard events
The example 2 shows how to read events from the keyboard. To go further:
That's all for the moment!# example2.py # start playing a sound when a key is pressed # exit if the letter "q" or the "escape" key is pressed # import the pygame module import pygame # start pygame pygame.init() # load a sound file into memory sound = pygame.mixer.Sound("bird.ogg") # start the display (required by the event loop) pygame.display.set_mode((320, 200)) # loop forever (until a break occurs) while True: # wait for an event event = pygame.event.wait() # if the event is about a keyboard button that have been pressed... if event.type == pygame.KEYDOWN: # ... then start playing the sound sound.play() # and if the button is the "q" letter or the "escape" key... if event.unicode == "q" or event.key == pygame.K_ESCAPE: # ... then exit from the while loop break