The file is there: (Windows only)
http://jlpo.free.fr/soundrts/continuous/soundrts-1.2-c4-windows.zip
Changes from 1.2 continuous 3:
- fixed Jaws support ("jaws = 1" in SoundRTS.ini)
http://jlpo.free.fr/soundrts/continuous/soundrts-1.2-c4-windows.zip
Changes from 1.2 continuous 3:
- fixed Jaws support ("jaws = 1" in SoundRTS.ini)
- bug fixed: in training games, the factions would always be random
- bug fixed: units missed by splash damage wouldn't emit a sound
- bug fixed: units missed by splash damage wouldn't emit a sound
- updated to Crazy Mod 9 beta 10
- added an AI called "aggressive 2" (or ai2) which does random things; not particularly efficient but works relatively well with for example the "vermin" faction; very useful for automated tests
- added an AI called "aggressive 2" (or ai2) which does random things; not particularly efficient but works relatively well with for example the "vermin" faction; very useful for automated tests
For a Linux server this file might help:
http://jlpo.free.fr/soundrts/continuous/soundrts-1.2-c4.zip