Friday, June 29, 2018

[log] SoundRTS 1.2 continuous 4 released

The file is there: (Windows only)
http://jlpo.free.fr/soundrts/continuous/soundrts-1.2-c4-windows.zip

Changes from 1.2 continuous 3:
- fixed Jaws support ("jaws = 1" in SoundRTS.ini)
- bug fixed: in training games, the factions would always be random
- bug fixed: units missed by splash damage wouldn't emit a sound
- updated to Crazy Mod 9 beta 10
- added an AI called "aggressive 2" (or ai2) which does random things; not particularly efficient but works relatively well with for example the "vermin" faction; very useful for automated tests

For a Linux server this file might help:
http://jlpo.free.fr/soundrts/continuous/soundrts-1.2-c4.zip

3 comments:

Lataupe said...

Hi. i've just downloaded the new version. How can i do to make a online game? it's not explane in the manual. :P

Lataupe said...

Hi. This version is cool. what about the working progress for a new beta or a stable version?

SoundMUD said...

Sorry for the delay to publish your comments: I didn't receive the notification. Notifications are working again, it seems.